The full list of changes is definitely too large to fit into a normal news item. As always, there is also a complete API reference.Guide to creating game data - how to create your 3D models using any 3D modeling software (like open-source Blender), and how to write various configuration files like resource.xml and level.xml.Classes overview (cheatsheet) - a quick ride through most important engine classes and ideas.Tutorial - introduces most concepts of the engine, with example code snippets.We have a lot of new documentation to show you how to use the engine: Everything is explained in the new tutorial. You can also easily create your own viewports, scene managers, 2D controls, use 3D sound and much more. You can define new level logic, new creatures, new items, and finally you can also use basic 3D classes to easily create any 3D entities suitable for your game. The engine is very flexible, you can derive new classes and override a lot of methods to customize behavior of everything in ObjectPascal. First of all, examples/fps_game/ is a must-see: it shows a complete working FPS game, with a lot of comments in the source code and data files. There are a couple new examples in engine sources. See our demo 3D models (in particular, check new water/caustics/ demo inside, by Victor Amat, movie showing it is here). Of course, we use VRML/X3D for all the 3D models, so everything can be animated and interactive, and may use features like shadows, mirrors, shaders and such. This includes integrated units to manage levels, creatures (with smart AI), items, player, with inventory, management of 3D resources, easy 3D sound, flexible game data layout (you can use XML files to define a lot of things without touching game code), and so on. We introduce a high-level game API, to construct a fully-working 3D game really easy. We proudly present the Castle Game Engine 4.0.0 release! This is the greatest release of our engine ever for ObjectPascal developers interested in making their own games: Castle Game Engine 4.0.0 release! And view3dscene 3.12.0, and castle 1.0.0, and more January 26, 2013
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